Unit Infomation
Address | Player ID | Version | Size | Length | SCR |
---|---|---|---|---|---|
0x5193A0 | -115697 | 1.16.1 | 12 | 228 | See Description |
Description
Edited by PereC, 2021-06-05
In SC:R, 64-bit starcraft ignores this part. You are suggested to use 32-bit starcraft if this part of memory is modified by EUD triggers.
+0x0: Unit ID
+0x4: Status Function
+0x8: Display Function