Unit Color Table
Address | Player ID | Version | Size | Length | SCR |
---|---|---|---|---|---|
0x581D76 | -8572 | 1.16.1 | 8 | 12 | Simple Data |
Description
Each byte corresponds to a palette index used for each player color.
(The low values for the starting address is the selection circle color for players 11 and 12. Usually 0x0101 ... See that address for details.)