Trigger Execution Timer (Hyper triggers)
Address | Player ID | Version | Size | Length | SCR |
---|---|---|---|---|---|
0x6509A0 | 203151 | 1.16.1 | 4 | 1 | Simple Data |
Description
When this value reaches 0, trigger loop executes.
Preserve to 0 for single-tick hypers, or 1 for traditional hyper triggers (2 ticks).
Wait(n) will make this value 1 after ceil(n / 'ms per tick') + 1, so Wait(0) makes this value to 1, making the trigger loop execute every 2 ticks.