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Tile Function Pointers

Address Player ID Version Size Length SCR
0x6D0C70 334403 1.16.1 4 4 Unsupported

Description

0x006D0C70 -> 0x0047E2D0 -- refreshes map tiles for drawing?
0x006D0C74 -> isCreepCovered -- checks if a tile is creep
0x006D0C78 -> isTileVisible -- checks if a player can see the tile
0x006D0C7C -> null pointer? -- I couldn't find what function is actually put here